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(→Stick War: Legacy: changed swordwrath sword upgrade number) Tag: Visual edit |
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− | + | The '''Armory''' is a feature for all of the ''Stick War'' games, but it varies in every one. It can only be accessed between levels/matches. |
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==Description== |
==Description== |
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− | |||
===''[[Stick War]]''=== |
===''[[Stick War]]''=== |
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+ | [[File:Stick_War_Amory.png|thumb|The Armory with a few units upgraded]] |
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− | |||
In the original game, you could access the armory after a level is completed. 2 points (represented by purple bars) are awarded for every completion. Points could purchase upgrades for the men and statue, such as speed for [[Swordwrath]]s, [[Minion]] spawn for [[Magikill]], fire arrows for [[Archidon]]s, and many more. Points could be carried over. |
In the original game, you could access the armory after a level is completed. 2 points (represented by purple bars) are awarded for every completion. Points could purchase upgrades for the men and statue, such as speed for [[Swordwrath]]s, [[Minion]] spawn for [[Magikill]], fire arrows for [[Archidon]]s, and many more. Points could be carried over. |
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+ | All upgrades cost one upgrade point. You can't acess the armory before completing level 1 and unlocking the archer. List of upgrades: |
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⚫ | |||
+ | {|class="wikitable" |
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+ | !Unit |
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+ | !Upgrade |
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+ | !By |
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+ | !Unlocked on level |
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+ | |- |
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+ | |rowspan="3"|Castle |
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+ | |Income, gold/second generated by castle |
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+ | |<nowiki>+</nowiki>2 |
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+ | |N/A |
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+ | |- |
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+ | |Archer, arrows fired by castle archers |
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+ | |25% |
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+ | |N/A |
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+ | |- |
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+ | |Hitpoints |
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+ | |<nowiki>+</nowiki>100% |
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+ | |N/A |
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+ | |- |
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+ | |rowspan="2"|Miner |
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+ | |Pickaxe mining rate |
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+ | |<nowiki>+</nowiki>20% |
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+ | |N/A |
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+ | |- |
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+ | |Mining bag capaticy |
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+ | |<nowiki>+</nowiki>20% |
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+ | |N/A |
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+ | |- |
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+ | |rowspan="2"|Swordman |
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+ | |Speed |
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+ | |<nowiki>+</nowiki>20% |
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+ | |N/A |
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+ | |- |
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+ | |Sword, attack strength |
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+ | |<nowiki>+</nowiki>20% |
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+ | |3 |
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+ | |- |
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+ | |Archer |
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+ | |Arrow damage |
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+ | |<nowiki>+</nowiki>25% |
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+ | |N/A |
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+ | |- |
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+ | |rowspan="3"|Spearton |
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+ | |Helmet, Health |
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+ | |<nowiki>+</nowiki>20% |
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+ | |4 |
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+ | |- |
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+ | |Spear, Attack |
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+ | |<nowiki>+</nowiki>20% |
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+ | |4 |
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+ | |- |
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+ | |Shield, Health and chance that a block will be successful |
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+ | |<nowiki>+</nowiki>10% |
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+ | |4 |
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+ | |- |
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+ | |rowspan="2"|Wizard |
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+ | |Summoning spell, number of units summoned |
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+ | |<nowiki>+</nowiki>1 |
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+ | |6 |
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+ | |- |
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+ | |Stun spell, stun time |
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+ | |<nowiki>+</nowiki>15% |
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+ | |6 |
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+ | |- |
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+ | |Giant |
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+ | |Health |
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+ | |<nowiki>+</nowiki>20% |
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+ | |9 |
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+ | |} |
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+ | ===''[[Stick War: Legacy]]''=== |
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+ | [[File:Tumblr nr3qntavfm1qcwgpvo1 1280.png|thumb]] |
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+ | {| class="wikitable" |
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+ | !Unit |
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+ | !Name |
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+ | !Description |
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+ | !Unlocked on level |
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+ | !Number of upgrade levels |
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+ | |- |
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+ | | rowspan="3" |Statue |
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+ | |Statue Crown |
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+ | |<nowiki>+</nowiki>2 gold/second per level. |
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+ | |1 |
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+ | |3 |
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+ | |- |
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+ | |Statue Size |
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+ | |<nowiki>+</nowiki>100% hitpoints to Statue per level. |
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+ | |1 |
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+ | |3 |
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+ | |- |
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+ | |Castle Archer |
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+ | |<nowiki>+</nowiki>25% Castle Archidon damage per level. |
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+ | |1 |
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+ | |3 |
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+ | |- |
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+ | | rowspan="2" |Miner |
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+ | |Miner Bag |
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+ | |<nowiki>+</nowiki>20% Miner bag size per level. |
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+ | |1 |
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+ | |3 |
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+ | |- |
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+ | |Miner Pick Axe |
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+ | |<nowiki>+</nowiki>20% mining rate per level. |
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+ | |1 |
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+ | |3 |
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+ | |- |
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+ | | rowspan="2" |Swordwrath |
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+ | |Swordwrath Helmet |
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+ | |<nowiki>+</nowiki>20% health per level. |
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+ | <nowiki>+</nowiki>10% footspeed per level. |
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+ | |1 |
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+ | |3 |
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+ | |- |
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+ | |Swordwrath Sword |
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+ | |<nowiki>+</nowiki>20% Swordwrath damage per level. |
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+ | |3 |
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+ | |3 |
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+ | |- |
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+ | |Archidon |
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+ | |Archidon Quiver |
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+ | |<nowiki>+</nowiki>20% Archidon damage per level. |
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+ | |1 |
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+ | |3 |
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+ | |- |
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+ | | rowspan="3" |Spearton |
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+ | |Spearton Helmet |
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+ | |<nowiki>+</nowiki>20% Spearton health per level. |
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+ | |4 |
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+ | |3 |
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+ | |- |
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+ | |Spearton Shield |
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+ | |<nowiki>+</nowiki>10% health per level. |
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+ | <nowiki>+</nowiki>10% block chance per level. |
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+ | |4 |
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+ | |3 |
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+ | |- |
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+ | |Spearton Spear |
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+ | |<nowiki>+</nowiki>25% Spearton damage per level. |
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+ | |4 |
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+ | |3 |
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+ | |- |
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+ | | rowspan="2" |Magikill |
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+ | |Magikill Hat |
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+ | |<nowiki>+</nowiki>1 max Minions per level. |
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+ | |6 |
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+ | |3 |
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+ | |- |
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+ | |Magikill Staff |
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+ | |<nowiki>+</nowiki>15% Magikill stun damage per level. |
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+ | |6 |
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+ | |3 |
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+ | |- |
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+ | |Giant |
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+ | |Giant Growth |
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+ | |<nowiki>+</nowiki>30% Giant health per level. |
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+ | |9 |
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+ | |3 |
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+ | |- |
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+ | |} |
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+ | |||
⚫ | |||
The Armory for this game involved abilities and technologies and worked as a chain- to get to some abilities, you had to traverse through the selection to get to it. For this reason, the better ones were at the top and were harder to get to. You could choose one after every battle. |
The Armory for this game involved abilities and technologies and worked as a chain- to get to some abilities, you had to traverse through the selection to get to it. For this reason, the better ones were at the top and were harder to get to. You could choose one after every battle. |
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===''[[Stick Empires]]''=== |
===''[[Stick Empires]]''=== |
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− | |||
On ''Stick Empires'', certain armor, weapons, and miscellaneous items can be purchased for your men, having no added damage or protection... it is just for design. Without [[Gold Membership]], you can only buy [[Order]] items, cause that's the only army you have. Items can be purchased with [[Empire Coins]]. |
On ''Stick Empires'', certain armor, weapons, and miscellaneous items can be purchased for your men, having no added damage or protection... it is just for design. Without [[Gold Membership]], you can only buy [[Order]] items, cause that's the only army you have. Items can be purchased with [[Empire Coins]]. |
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[[Category:Features]] |
[[Category:Features]] |
Revision as of 19:27, 2 February 2020
The Armory is a feature for all of the Stick War games, but it varies in every one. It can only be accessed between levels/matches.
Description
Stick War
In the original game, you could access the armory after a level is completed. 2 points (represented by purple bars) are awarded for every completion. Points could purchase upgrades for the men and statue, such as speed for Swordwraths, Minion spawn for Magikill, fire arrows for Archidons, and many more. Points could be carried over.
All upgrades cost one upgrade point. You can't acess the armory before completing level 1 and unlocking the archer. List of upgrades:
Unit | Upgrade | By | Unlocked on level |
---|---|---|---|
Castle | Income, gold/second generated by castle | +2 | N/A |
Archer, arrows fired by castle archers | 25% | N/A | |
Hitpoints | +100% | N/A | |
Miner | Pickaxe mining rate | +20% | N/A |
Mining bag capaticy | +20% | N/A | |
Swordman | Speed | +20% | N/A |
Sword, attack strength | +20% | 3 | |
Archer | Arrow damage | +25% | N/A |
Spearton | Helmet, Health | +20% | 4 |
Spear, Attack | +20% | 4 | |
Shield, Health and chance that a block will be successful | +10% | 4 | |
Wizard | Summoning spell, number of units summoned | +1 | 6 |
Stun spell, stun time | +15% | 6 | |
Giant | Health | +20% | 9 |
Stick War: Legacy
Unit | Name | Description | Unlocked on level | Number of upgrade levels |
---|---|---|---|---|
Statue | Statue Crown | +2 gold/second per level. | 1 | 3 |
Statue Size | +100% hitpoints to Statue per level. | 1 | 3 | |
Castle Archer | +25% Castle Archidon damage per level. | 1 | 3 | |
Miner | Miner Bag | +20% Miner bag size per level. | 1 | 3 |
Miner Pick Axe | +20% mining rate per level. | 1 | 3 | |
Swordwrath | Swordwrath Helmet | +20% health per level.
+10% footspeed per level. |
1 | 3 |
Swordwrath Sword | +20% Swordwrath damage per level. | 3 | 3 | |
Archidon | Archidon Quiver | +20% Archidon damage per level. | 1 | 3 |
Spearton | Spearton Helmet | +20% Spearton health per level. | 4 | 3 |
Spearton Shield | +10% health per level.
+10% block chance per level. |
4 | 3 | |
Spearton Spear | +25% Spearton damage per level. | 4 | 3 | |
Magikill | Magikill Hat | +1 max Minions per level. | 6 | 3 |
Magikill Staff | +15% Magikill stun damage per level. | 6 | 3 | |
Giant | Giant Growth | +30% Giant health per level. | 9 | 3 |
Stick War 2
The Armory for this game involved abilities and technologies and worked as a chain- to get to some abilities, you had to traverse through the selection to get to it. For this reason, the better ones were at the top and were harder to get to. You could choose one after every battle.
Stick Empires
On Stick Empires, certain armor, weapons, and miscellaneous items can be purchased for your men, having no added damage or protection... it is just for design. Without Gold Membership, you can only buy Order items, cause that's the only army you have. Items can be purchased with Empire Coins.