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'''Armour''' is an attribute that a few units have. It modifies the damage a unit recieves from attacks and usually applies to projectiles.
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'''Armour''' is an attribute that a few units have. It modifies the damage inflicted upon a unit usually applies to projectiles.
   
 
==Armoured Units==
 
==Armoured Units==
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==Mechanics==
 
==Mechanics==
Armour works by reducing the amount of damage a unit recieves from certain attacks. If an attack's damage is reduced by armour, a metallic clang will be played to show that some of the damage was deflected. The following attacks are reduced by armour.
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Armour works by reducing the amount of damage inflicted upon a unit. If an attack's damage is reduced by armour, a metallic clang will be played to show that some of the damage was deflected. The following attacks are reduced by armour.
 
*[[Archidon]] Arrows
 
*[[Archidon]] Arrows
 
*[[Albowtross]] Bolts (Without Blazing Bolts)
 
*[[Albowtross]] Bolts (Without Blazing Bolts)

Revision as of 09:23, 26 August 2016

Armour is an attribute that a few units have. It modifies the damage inflicted upon a unit usually applies to projectiles.

Armoured Units

Spearton

A Spearton, one of the available Armoured Units.

The following units are armoured:

Mechanics

Armour works by reducing the amount of damage inflicted upon a unit. If an attack's damage is reduced by armour, a metallic clang will be played to show that some of the damage was deflected. The following attacks are reduced by armour.

However, armour may also increase the damage a unit recieves from certain attacks. There are only three confirmed attacks which do additonal damage to armour. 

All attacks not listed here do the same damage regardless of whether or not a unit is armoured (e.g. spells). This includes poison.