Stick Empires Wiki
Stick Empires Wiki

Buildings are structures within the portcullis of your castle.Buildings allow skills to be researched, and produce units. Units produced from the same building can only be built one at a time.

Order Empire[]

Order Buildings (Right to Left): Barracks, Archery Range, Mage Guild, Giant's Prison, Temple, Bank.


Trains: Swordwrath, Spearton, Shadowrath

Research: Rage, Shield Wall, Shield Bash, Shinobi I & II

Archery Range[]

Trains: Archidon, Albowtross

Research: Castle Archer I, II & III, Fire Arrows, Blazing Bolts

Chaos Buildings (Right to Left): Crypt, Graveyard, Bone Yard, Giant's Lair, Snake Pit, Black Vault

Mage Guild[]

Trains: Magikill

Research: Poison Spray, Electric Wall

Giant's Prison[]

Trains: Enslaved Giant

Research: Giant Growth I & II

Elemental Buildings (Right to Left): Stone Temple, Water Shrine, Molten Core (Bottom), Drifting Hollow (Above), Cell Pod, Gold Keep


Trains: Meric

Research: Resilience, Cure


Trains: Miners

Research: Miner Hustle, Miner Wall, Passive Income 1, 2 & 3, Tower Spawn I & II

Chaos Empire[]


Trains: Crawler, Bomber, Juggerknight

Research: Pack Mentality, Predatory Edge, Charge


Trains: Dead, Eclipsor

Research: Castle Dead I, II & III, Poison Guts

Bone Yard[]

Trains: Marrowkai

Research: Hell Fists

Giant's Lair[]

Trains: Giant

Research: Giant Growth I & II

Snake Pit[]

Trains: Medusa

Research: Resilience, Venom Flux

Black Vault

Trains: Enslaved Miners

Research: Miner Hustle, Miner Tower, Passive Income 1, 2 & 3, Tower Spawn I & II

Elemental Empire[]

Stone Temple[]

Trains: Earth

Research: Scorpling Health, Scorpling Poison

Water Shrine[]

Trains: Water

Research: Advanced Healing

Molten Core[]

Trains: Fire

Research: Castle Element I, II & III, Tornado

Drifting Hollow[]

Trains: Air

Research: Meteor Strike

Cell Pod[]

Trains: N/A

Research: Resilience, Clone Level 1 & 2

Gold Keep[]

Trains: N/A

Research: Miner Hustle, Passive Income 1, 2 & 3, Tower Spawn I & II |