Gold is the main resource for units and upgrades in Stick Empires. Each side has two rows of gold, the one being closer to the statue being referred to as the first row, with the second row being referred to as the second row of gold.
Each side has miners to mine gold for their side. The miners will walk up to a gold deposit and swing their pickaxe. Eventually, they will walk back to the castle and the player will have 75 more gold at this point and repeat the process of mining the gold. In the Alpha Version of the game, each time a miner deposits its bag, you will gain 150 gold instead of 75. When that was fixed, the miners moved faster than before.
Gold can be obtained from any of the 16 gold deposits in Stick Empires and Stick Wars 2. There are 8 on each side of the battlefield. This gold can only be collected by Miners. As of Stick Empires Patch 1.33 Miners obtain 25 gold per swing of their pickaxes. Their bags can hold 75 gold (roughly 3 strikes before gold is delivered back to the castle). The gold is not added to your inventory for use until the miner reaches your castle.
This means that a miner with gold in his bag can be killed before reaching the castle to effectively destroy gold.
Controlling the Central Pillar gives whoever controls it 20 gold every few seconds.
Passive Income is similar to the Central Pillar. It is an investment you make at the Bank or Black Vault. Each investment costs 150 gold and 100 mana. After the investment is complete, a certain amount of gold and mana is given every few seconds. You can invest 3 times, with each investment granting twice as much gold as the last one (5 at level one, 10 at level 2, 20 at level 3).
Gold is used for every unit in the game along with every upgrade and research. Gold is also used for building Miner Walls and Miner Towers.
Asterisks in the below charts indicate that the specific unit or upgrade requires mana in addition to gold.
|Passive Income Gold 1, 2, 3*||150|
|Tower Spawn 1, 2*||600, 2000|
|Miner Wall (Research)||100|
|Miner Wall (Build)||200|
|Giant Growth 1, 2*||200, 400|
|Castle Archer 1, 2, 3||300, 600, 1000|
|Shinobi 1*, Cloak Level 2*||100, 150|
|Miner Tower (Research)||100|
|Miner Tower (Use)||300|
|Passive Income (Each Level)*||150, 150, 150|
|Castle Dead 1||300|
|Castle Dead 2||600|
|Castle Dead 3||1000|
|Giant Growth 1*||200|
|Giant Growth 2*||400|
|Tower Spawn 1*||600|
|Tower Spawn 2*||2000|
|Elemental Gold Cost|
|Earth Elemental 150|
Water Elemental 350
|Air Elemental 400|
|Fire Elemental 450|
|Blind Gate 600|
- Gold resources from the opponent's side of the map can also be mined, although the gold return takes an extremely long time, so this is more of a humiliation tactic than a useful ability. (Often miners will try to mine the gold on your side when you tell them to mine enemy gold as they think it is closer, the miners need to be very close to the enemy gold supplies when instructed to actually mine them.)
- One Gold Stack is approximately 2500 gold.
- In the beta, miners used to mine slower and instead of carrying 75 gold, they carried 150. Twice as much gold.
- You can increase your gold mining rate by researching Miner Hustle.