Stick Empires Wiki
Stick Empires Wiki

Populationn.png Population..png Population acts as a limiter that prevents armies from getting too large to prevent lag and as a balancing measure.

Almost every unit has a population value. The population value of all of a player's units is added up. This number is not allowed to exceed 80. A unit will contribute to the population count if it is either alive or is in the process of being built.



Unit Population Cost
Miner 2
Swordwrath 1
Archidon 2
Meric 3
Magikill 5
Spearton 3
Shadowrath 4
Albowtross 4
Enslaved Giant 7


Unit Population Cost
Miner 2
Crawler 1
Dead 3
Marrowkai 4
Medusa 5
Bomber 1
Juggerknight 3
Eclipsor 3
Giant 7


Unit Population Cost
Earth 2
Water 2
Air 3
Fire 3
Charrog 5
Cycloid 5
Treature 9
Infernos 6
V 10


  • Castle Units, Tower Spawns, Scorplings, Scorch and Blind Gate don't have a population cost.
  • V has the highest population among all units which is 10, even Giants have population of 7.